@[goldstring|1640922219430601] so... I THINK I've found a way around that issue of "BLURRINESS", which occurs when using *PENUP's* AIRBRUSH to create those *vital* layers, IF doing this in LD: using a BLACK *@100%OPACITY MARKER* INSTEAD of ERASER, to KEEP BLK BG, instead of GETTING 'white lines', AND losing layers? ...what do you think?
@[goldstring|1640922219430601] so... I THINK I've found a way around that issue of "BLURRINESS", which occurs when using *PENUP's* AIRBRUSH to create those *vital* layers, IF doing this in LD: using a BLACK *@100%OPACITY MARKER* INSTEAD of ERASER, to KEEP BLK BG, instead of GETTING 'white lines', AND losing layers? ...what do you think?